28-apr-2001
ver. 1.00 First Official Version. Changes since ver. 0.85
- Key [ON] turns calc off.
- Saves game in slot 0 before exit.
- Restores game in slot 0 at startup.
- Key [STO] calls the load/save PopUp.
- All the posible games are shown as 256 books with 256 games each one.
- Using key repeat in menubar, menupopup and games catalog.
- Key [CATALOG] calls the games library.
- Key [BACK] undoes last action.
- Clear screen before drawing in the backbuffers in the intro screen, to avoid looking the last grayscale screen.
- Wait until user releases [ENTER] in the intro screen, then wait until he presses and releases [enter] or [2nd] again. Did this because sometimes, when I started the program, it detected the [enter] I used to launch it.
- [F5] exits game anytime.
- Now saving games in string variables, which when viewed from Var-Link and TI-BASIC contain the following message: "This is a Patience's saved game. You must NOT modify this string!".
- Fixed the rules of Piramid (At last!). Now you can play with the top of the stock if you select it at second, and you win until you played all cards in the stock and the waste as well as the piramid.
- Now you can't select the top card of an empty stack in Diplomat and Freecell.
- Klondike now has some sort of autoplay. When you select one ace, it automatically moves to the first free foundation. If you select another card and it can be moved to one foundation, it is also moved.
- Waiting until user releases action key before exit. This will prevent automatic re-launching of the program.
- Moving save strings from ROM to RAM before writing to them.