OBLIVION v1.0 A single-player 3D journey For the TI-89, TI-92+, and Voyage 200 By Malcolm Smith m@malcolm-s.net http://trgenius.cjb.net http://ti.malcolm-s.net Powered by the FAT Engine (Thomas Nussbaumer) ============================================= GAME TEXT TRANSLATION - INFORMATION ============================================= Translation For: - Game: Oblivion - Version: v1.0 - Game Author: Malcolm Smith Translation Author/ Editor: [complete this] Language of Translation: [complete this] Other Notes: [complete this, if any] (if this was an automatic translation, specify that and credit the translator) ============================================= ============================================= DISCLAIMER ABOUT THE TRANSLATIONS ============================================= These translations are provided in the hopes that they will be useful, but NO guarantee is made about their accuracy. Malcolm Smith or the translation authors/ editors are not responsible if there are simple grammar or diction mistakes in the translations, especially if they were automatically translated. However, if you feel that a translation is grossly inaccurate, feel free to email me at m@malcolm-s.net, explaining your reasons. If I agree, I will email the translator and possibly the sites that host the translation. ============================================= ============================================= LICENSING INFORMATION ============================================= OBLIVION - For the TI 68ks LICENSE (Partial) (Malcolm Smith) General Information: ==================== This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This program may be distributed by any other organization for non-commercial use only. Distributions on other mediums (CDs, etc) are acceptable, provided no money is charged for this work. A nominal media fee may be charged for the medium production, however it must be clear that the program is available for free, and the medium is not the exclusive provider of the program. The author makes no representations or warranties about the suitability of the software and/or the data files, either express or implied. The author shall not be liable for any damages suffered as a result of using or distributing this software and/or data files. THESE PROGRAMS ARE OPEN SOURCE, BUT NOT COMPLETE PUBLIC DOMAIN. All game components were created by Malcolm Smith unless otherwise noted. I encourage you to explore the source to help yourself learn C and become acquainted with calculator programming. You are free to re-use any part of the sourcecode in your FREE products, excluding graphics and levels. Game Text Translations: ======================= All of the game text (messages, scrolling cutscenes, etc) was created by Malcolm Smith. It can be freely distributed in the context of the offical Oblivion distribution files only. TRANSLATIONS of the original game text can be freely distributed on web sites, without the rest of Oblivion, as long as: - The data file "oblvtext" (.89y and .9xy) is included - A completed version of data/text/distribTemplate.txt is included. - The work is presented truthfully, as a translation of an Oblivion component.