// Converted using ConvPNG #include #include "titol_gfx.h" // 8 bpp image uint8_t player_left_data[123] = { 11,11, // width,height 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x04,0x04,0x04,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, 0x00,0x04,0x04,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04, 0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04, 0x04,0x04,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04, 0x04,0x00,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04, 0x04,0x00,0x00,0x04,0x04,0x00,0x00,0x00,0x04,0x04,0x00, 0x00,0x04,0x00,0x04,0x00,0x04,0x00,0x04,0x00,0x04,0x00, 0x00,0x00,0x00,0x04,0x00,0x04,0x00,0x04,0x00,0x04,0x00, };