Z-Kart 3D Version 1.1 for the TI-83! Programmed by Patrick Davidson Conversions by: Sam Heald & Ahmed El-Helw Released October 22, 1999 ---> Requirements o TI-83(+) calculator o ION v1.1+ o About 1K of free memory ---> Playing the game When you start the program, you first go to the title screen. The gameplay itself really couldn't be simpler. Just use the arrow keys to move the "kart" back and forth. Your goal is to avoid the walls for as long as possible. ---> Contacting the programmer o E-Mail : pad@calc.org o WWW : http://pad.calc.org ---> Contacting the converter: Email: evil_sam@hotmail.com WWW: http://void.calc.org ---> Version History o Version 1.0 16-May-98 1197 bytes First reelase o Version 1.1 4-June-98 1190 bytes Second release -Fixed the 'Game Over' text placement -Fixed a highscore bug! -Fixed another highscore bug! o Version 1.1 31-July-98 First 83 release - I had to remove multiple levels, they crashed - Only the fastest level works for now. o Version 1.2 10-August-98 Second 83 Release -I fixed the high score bug, but still, when you first run the program, it made some junk on the screen. I gave it to Joe, and he fixed it and optomized it down to 970 bytes! Sure, it uses the SOS Libraries, but still, not too bad! I will not implement multiple levels, because you'll notice that this is challenging enough :) You don't need multiple levels :) o Version 1.3 13-August-98 Third 83 Release -This version is 6 bytes smaller than 1.2, and also has all 5 difficulty levels as well. This is probably the last version of ZKart3d for now. o Version 1.0 -Converted to ION by Sam Heald o Version 1.1 -Fixed bug with speed selector (thanks Patrick!)