;C prototype: void DrawIntro_Picture0 (void *img,void *dest); ; ;void DrawIntro_Picture0 (register void *img asm("%a0"), ; register void *dest asm("%a1")); xdef DrawIntro0_Picture0 DrawIntro0_Picture0: moveq.l #78,d0 lea.l 1470(a1),a1 ;y=49 \bcl_line: ;lightplane move.l (a0)+,(a1) move.l (a0)+,4(a1) move.l (a0)+,8(a1) move.l (a0)+,12(a1) move.l (a0)+,16(a1) move.l (a0)+,20(a1) move.l (a0)+,24(a1) move.w (a0)+,28(a1) ;darkplane move.l (a0)+,6000(a1) move.l (a0)+,6000+4(a1) move.l (a0)+,6000+8(a1) move.l (a0)+,6000+12(a1) move.l (a0)+,6000+16(a1) move.l (a0)+,6000+20(a1) move.l (a0)+,6000+24(a1) move.w (a0)+,6000+28(a1) lea.l 30(a1),a1 dbf d0,\bcl_line rts