unsigned char monster_decors = 0x01; unsigned char reserved = 0x00; unsigned char MAP_LEVEL1[18][13] = { {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x02,0x00,0x02,0x00,0x12,0x00,0x02,0x00,0x12,0x00,0x12,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x05,0x00,0x05,0x00,0x15,0x00,0x05,0x00,0x05,0x00,0x05,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x17,0x00,0x17,0x00,0x07,0x00,0x17,0x00,0x07,0x00,0x17,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x04,0x00,0x14,0x00,0x14,0x00,0x14,0x00,0x04,0x00,0x04,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x11,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x03,0x00,0x03,0x00,0x13,0x00,0x13,0x00,0x13,0x00,0x13,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x19,0x00,0x09,0x00,0x09,0x00,0x19,0x00,0x19,0x00,0x09,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00} };