unsigned char monster_decors = 0x01; unsigned char reserved = 0x00; unsigned char MAP_LEVEL1[18][13] = { {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x14,0x01,0x03,0x09,0x08,0x09,0x03,0x01,0x04,0x00,0x00}, {0x00,0x00,0x04,0x01,0x03,0x09,0x08,0x09,0x03,0x01,0x14,0x00,0x00}, {0x00,0x00,0x14,0x01,0x03,0x09,0x08,0x09,0x13,0x01,0x04,0x00,0x00}, {0x00,0x00,0x04,0x01,0x13,0x09,0x12,0x09,0x13,0x01,0x04,0x00,0x00}, {0x00,0x00,0x04,0x01,0x13,0x09,0x08,0x09,0x03,0x11,0x04,0x00,0x00}, {0x00,0x00,0x04,0x01,0x03,0x09,0x08,0x09,0x03,0x01,0x04,0x00,0x00}, {0x00,0x00,0x04,0x01,0x03,0x09,0x08,0x09,0x03,0x01,0x04,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B} };