unsigned char monster_decors = 0x01; unsigned char reserved = 0x00; unsigned char MAP_LEVEL1[18][13] = { {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06}, {0x0A,0x1A,0x1A,0x03,0x1A,0x0A,0x06,0x17,0x07,0x11,0x17,0x07,0x17}, {0x0A,0x1A,0x13,0x03,0x1A,0x0A,0x06,0x17,0x07,0x11,0x11,0x07,0x17}, {0x0A,0x13,0x13,0x03,0x13,0x03,0x06,0x11,0x01,0x11,0x11,0x01,0x17}, {0x03,0x13,0x13,0x03,0x13,0x03,0x26,0x11,0x01,0x11,0x11,0x01,0x01}, {0x0A,0x13,0x13,0x03,0x13,0x03,0x06,0x11,0x01,0x11,0x11,0x01,0x17}, {0x0A,0x1A,0x13,0x03,0x1A,0x0A,0x06,0x17,0x07,0x11,0x11,0x07,0x17}, {0x0A,0x1A,0x1A,0x03,0x1A,0x0A,0x06,0x17,0x07,0x11,0x17,0x07,0x17}, {0x06,0x06,0x0B,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x0B,0x06,0x06}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00} };