unsigned char monster_decors = 0x04; unsigned char reserved = 0x00; unsigned char MAP_LEVEL1[18][13] = { {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x0A,0x0A,0x00,0x00,0x00,0x00,0x00,0x0A,0x0A,0x00,0x00}, {0x00,0x1A,0x1A,0x1A,0x1A,0x00,0x28,0x00,0x0A,0x1A,0x1A,0x1A,0x00}, {0x00,0x0A,0x0A,0x0A,0x0A,0x00,0x00,0x00,0x00,0x0A,0x0A,0x0A,0x00}, {0x00,0x1A,0x1A,0x18,0x00,0x1A,0x1A,0x1A,0x00,0x08,0x1A,0x1A,0x00}, {0x00,0x00,0x00,0x08,0x0A,0x07,0x01,0x07,0x0A,0x08,0x00,0x00,0x00}, {0x00,0x00,0x00,0x1A,0x17,0x17,0x11,0x17,0x17,0x1A,0x00,0x00,0x00}, {0x00,0x00,0x00,0x0A,0x07,0x07,0x01,0x07,0x07,0x0A,0x00,0x00,0x00}, {0x00,0x00,0x1A,0x17,0x17,0x17,0x11,0x17,0x17,0x17,0x1A,0x00,0x00}, {0x00,0x00,0x0A,0x07,0x07,0x07,0x01,0x07,0x07,0x07,0x0A,0x00,0x00}, {0x00,0x00,0x1A,0x17,0x17,0x17,0x06,0x11,0x11,0x17,0x1A,0x00,0x00}, {0x00,0x00,0x0A,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x0A,0x00,0x00}, {0x00,0x00,0x1A,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x1A,0x00,0x00}, {0x00,0x00,0x08,0x0A,0x07,0x07,0x07,0x07,0x07,0x0A,0x08,0x00,0x00}, {0x00,0x00,0x08,0x1A,0x17,0x17,0x17,0x17,0x17,0x1A,0x08,0x00,0x00}, {0x00,0x05,0x05,0x00,0x0A,0x07,0x07,0x07,0x0A,0x00,0x05,0x05,0x00}, {0x05,0x05,0x05,0x05,0x00,0x0A,0x0A,0x0A,0x00,0x05,0x05,0x05,0x05} };