unsigned char monster_decors = 0x02; unsigned char reserved = 0x00; unsigned char MAP_LEVEL1[18][13] = { {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x11,0x11,0x11,0x11,0x11,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x00,0x00,0x00}, {0x00,0x00,0x11,0x11,0x05,0x05,0x05,0x05,0x05,0x11,0x11,0x00,0x00}, {0x00,0x00,0x11,0x11,0x05,0x05,0x05,0x05,0x05,0x11,0x11,0x00,0x00}, {0x00,0x11,0x11,0x05,0x05,0x1A,0x1A,0x1A,0x05,0x05,0x11,0x11,0x00}, {0x00,0x11,0x05,0x05,0x1A,0x03,0x03,0x03,0x1A,0x05,0x05,0x11,0x00}, {0x00,0x11,0x05,0x1A,0x03,0x03,0x03,0x03,0x03,0x1A,0x05,0x11,0x00}, {0x11,0x11,0x05,0x1A,0x03,0x00,0x00,0x00,0x03,0x1A,0x05,0x11,0x11}, {0x11,0x05,0x1A,0x03,0x28,0x00,0x00,0x00,0x28,0x03,0x1A,0x05,0x11}, {0x11,0x05,0x1A,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x1A,0x05,0x11}, {0x11,0x05,0x1A,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x1A,0x05,0x11}, {0x11,0x05,0x1A,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x1A,0x05,0x11}, {0x11,0x05,0x1A,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x1A,0x05,0x11}, {0x11,0x05,0x1A,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x1A,0x05,0x11}, {0x06,0x06,0x06,0x06,0x06,0x00,0x26,0x00,0x06,0x06,0x06,0x06,0x06} };