unsigned char monster_decors = 0x03; unsigned char reserved = 0x00; unsigned char MAP_LEVEL1[18][13] = { {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x1A,0x00,0x1A,0x00,0x1A,0x00,0x1A,0x00,0x1A,0x00,0x1A,0x00,0x1A}, {0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B}, {0x00,0x14,0x00,0x14,0x00,0x14,0x00,0x14,0x00,0x14,0x00,0x14,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x19,0x00,0x19,0x00,0x19,0x00,0x19,0x00,0x19,0x00,0x19,0x00,0x19}, {0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B}, {0x00,0x17,0x00,0x17,0x00,0x17,0x00,0x17,0x00,0x17,0x00,0x17,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x13,0x00,0x13,0x00,0x13,0x00,0x13,0x00,0x13,0x00,0x13,0x00,0x13}, {0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B}, {0x00,0x15,0x00,0x15,0x00,0x15,0x00,0x15,0x00,0x15,0x00,0x15,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00}, {0x11,0x00,0x11,0x00,0x11,0x00,0x11,0x00,0x11,0x00,0x11,0x00,0x11}, {0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B}, {0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00}, {0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00} };