;############## Calcuzap by Patrick Davidson - TI-84 Plus CSE specific #include ti84pcse.inc #define WORDLEN 2 #define scroll_message $4024 #define tileData scroll_message+1024+40 .org $8100 call Display_Org call main jp Display_Normal #include data.asm #include calcuzap.asm #include gfx.asm #include text.asm #include bullets.asm #include enemies.asm #include epattern.asm #include erandom.asm #include collide.asm #include hitenemy.asm #include ebullets.asm #include eshoot.asm #include level.asm #include title.asm #include move.asm #include hiscore.asm #include images.i scroll_table: #include scroll_table.i #if ($ > saved_flag) .echo "CSE Main code overflow of available memory by ",eval($ - saved_flag) .error "!!!!!!!!!!!!!!!!!!!! DISASTER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!" #else .echo "Bytes left over for CSE main code: ",eval(saved_flag - $) #endif .end