#ifndef player_include_file #define player_include_file #ifdef __cplusplus extern "C" { #endif extern unsigned char player_tile_0_data[1026]; #define player_tile_0 ((gfx_sprite_t*)player_tile_0_data) extern unsigned char player_tile_1_data[1026]; #define player_tile_1 ((gfx_sprite_t*)player_tile_1_data) #define player_num_tiles 2 extern unsigned char *player_tiles_data[2]; #define player_tiles ((gfx_sprite_t**)player_tiles_data) #ifdef __cplusplus } #endif #endif