#ifndef gfx_include_file #define gfx_include_file #ifdef __cplusplus extern "C" { #endif #define player_palette_offset 0 #include "player.h" #define tiles_palette_offset 0 #include "tiles.h" #define items_palette_offset 0 #include "items.h" #define locks_palette_offset 0 #include "locks.h" #define backgrounds_palette_offset 0 #include "bridge.h" #include "weapons.h" #include "intro.h" #define items_downscaled_palette_offset 0 #include "items_downscaled.h" #ifdef __cplusplus } #endif #endif