#ifndef houses_include_file #define houses_include_file #ifdef __cplusplus extern "C" { #endif extern unsigned char houses_tile_0_data[398]; #define houses_tile_0 ((gfx_sprite_t*)houses_tile_0_data) extern unsigned char houses_tile_1_data[398]; #define houses_tile_1 ((gfx_sprite_t*)houses_tile_1_data) extern unsigned char houses_tile_2_data[398]; #define houses_tile_2 ((gfx_sprite_t*)houses_tile_2_data) extern unsigned char houses_tile_3_data[398]; #define houses_tile_3 ((gfx_sprite_t*)houses_tile_3_data) extern unsigned char houses_tile_4_data[398]; #define houses_tile_4 ((gfx_sprite_t*)houses_tile_4_data) extern unsigned char houses_tile_5_data[398]; #define houses_tile_5 ((gfx_sprite_t*)houses_tile_5_data) extern unsigned char houses_tile_6_data[398]; #define houses_tile_6 ((gfx_sprite_t*)houses_tile_6_data) extern unsigned char houses_tile_7_data[398]; #define houses_tile_7 ((gfx_sprite_t*)houses_tile_7_data) #define houses_num_tiles 8 extern unsigned char *houses_tiles_data[8]; #define houses_tiles ((gfx_sprite_t**)houses_tiles_data) #ifdef __cplusplus } #endif #endif