game : pede author : Pat Milheron email : assumeit@aol.com or pmilheron@ti.com This software was written by myself for fun and is not a product of TI. Anyone who wishes to load this game and play it is free to do so. Much of game decription was borrowed from the Atari(tm) Centepede game manual for the Atari 5200. GAME PLAY --------- ASM(pede) You start the game with three wands. Every time you score 12,000 points, you earn another. When you lose your last wand, the game ends. If the centipede, spider, or flea bites you, your wand lost. All of the mushrooms you partially destroyed are restored. Your points are added to your running score, and the rejuvenated centipede attacks again from the top. You must replay the previous wave until the centipede is totally destroyed. OBJECTIVE Use your wands to score as many points as possible. ENEMIES ------- CENTEPEDE --------- Consisting of 12 body segments, the centipede attacks from the top of the screen and winds down toward you. Each time you hit a segment, it becomes a powerless mushroom and the body segment behind that mushroom becomes the head of a new centipede. When you shoot every segment of a centipede, your score is shown and you advance to the next attack wave. The centipede attacks in 12 distinct waves. In Wave 1, the centipede is composed of a head attached to 11 body parts. In Wave 2. it has a head attached to 10 body parts plus a detached head. The Wave 3 centipede is composed of 9 body segments with one head attached and 2 detached heads. The centipede continues to transform a body segment into a head until Wave 12 when it has 12 independently moving heads. The first 3 waves should be quite easy for most players. Every 3rd wave your enemies ability to attack you is increased. MAGIC MUSHROOMS --------------- Dotting the forest floor are magic mushrooms. These act like shields for you and can speed the centipede in its attack. The centipede slides along horizontally in one direction. When it gets to a mushroom or the edge of the screen, it turns down to the next row of mushrooms and continues in the opposite direction. It takes three hits to eliminate an entire mushroom. At the end of each wave, all partially destroyed mushrooms are magically restored to the forest. SPIDER ------ In its attempt to distract you from shooting the centipede, the spider jumps all over the battlefield, eliminating some of the mushrooms it touches. The closer the spider comes, the more points you score when you hit it. FLEA ---- The flea starts bugging you after you shoot away most of the mushrooms near you. It drops straight down, creating mushrooms as it falls. You must hit the flea 3-5 times to make it disappear. Warning: After the first shot, the flea drops more than twice as fast! SCORING ------- Centipede body segment...................10 points Centipede head..........................100 points Spider (distant range)..............100-300 points Spider (medium range)...............400-600 points Spider (close-range--look out!).....700-800 points Flea (each time hit).....................75 points Magic Mushroom (totally eliminated)......20 points Magic Mushroom (each hit 1-2).............5 points Bonus Wand.....................every 12,000 points CONTROLS -------- [2nd] = fire [<-] = move wand left [->] = move wand right [exit] = quit game and return to homescreen [enter] = pause, it can be sticky, tap quickly After score is displayed press a key to resume game. There is no 'High Score' screen in version 1.0, I am thinking of adding it.