Oiram CE
Posted: 11 Sep 2016, 05:04
Been working on a Mario game in C for the TI84+CE/TI83PCE. The animated frames are redrawn every 3rd frame, tilemap is running around 34-33fps currently, and uses the OS input routine, which is also really slow and can be greatly improved. I'm very optimistic about speed currently
Tilemap editor in action: ( The gif is only running at 80% speed because of CEmu)
Tilemap editor in action: ( The gif is only running at 80% speed because of CEmu)