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Oiram CE

Unread postPosted: 11 Sep 2016, 05:04
by MateoConLechuga
Been working on a Mario game in C for the TI84+CE/TI83PCE. The animated frames are redrawn every 3rd frame, tilemap is running around 34-33fps currently, and uses the OS input routine, which is also really slow and can be greatly improved. I'm very optimistic about speed currently :D

Tilemap editor in action: ( The gif is only running at 80% speed because of CEmu)
Image

Re: Mario CE

Unread postPosted: 11 Sep 2016, 07:04
by Ricsan
Nice Job !!

and very promising !!

Good Luck ;)

Re: Mario CE

Unread postPosted: 11 Sep 2016, 10:34
by Adriweb
That tilemap editor looks pretty fancy... congrats :D

Re: Mario CE

Unread postPosted: 11 Sep 2016, 10:43
by Wistaro
Amazing! Good job :p

Re: Mario CE

Unread postPosted: 11 Sep 2016, 15:45
by GalacticPirate
Cool, I love the SMB3 sprites :p

Re: Mario CE

Unread postPosted: 12 Sep 2016, 13:10
by Flip
It's realy amazing, congratulations, and of course good luck, I'm sure this game will have a great success!!! Super mario is THE game we were all waiting for. Continue like that !!! :D
PS: when are you gonna post the first release ? :#top#: :#spin#:

Re: Mario CE

Unread postPosted: 12 Sep 2016, 15:18
by jaroslavN
CEMario hehehe
but still good work!

Re: Mario CE

Unread postPosted: 29 Sep 2016, 20:18
by mistecraft
Is there a link ?
I accept to be a beta tester :p

Re: Mario CE

Unread postPosted: 30 Sep 2016, 12:05
by Ti64CLi++
Ah, it is possible to be a beta tester? So, I accept too ;)

Re: Mario CE

Unread postPosted: 30 Sep 2016, 12:23
by Adriweb
Not really, there is no version available yet :P