critor wrote:Note that ControlX is currently built for Boot1 3.0.0.99, and is not compatible with Boot1 3.0.0.DEVBUILD.
It's probably not complicated to adapt it, but I have no working TI-Nspire Color prototype to test it.
- Code: Select all
void (*puts)(const char *str) = (void*) 0x394; //ok
void (*load_start_boot2)() = (void*)0x1e04; //ok
void (*memset)(void* dest, int val, int size) = (void*) 0x10320;//ok
int (*read_nand)(void* dest, uint32_t size, uint32_t nand_offset, int progress_start, int progress_end, void* progress_cb) = (void*) 0xb314; //ok
int (*nand_erase_range)(uint32_t start, uint32_t end) = (void*)0xB2CC; //ok
int (*write_nand)(void* data, uint32_t size, uint32_t nand_offset) = (void*) 0xb614;//ok
void (*itoa)(uint32_t n, char* s, int radix) = (void*) 0x60; //ok
int (*is_any_key_pressed)()= (void*)0x19b24;//ok
int (*is_rc_pressed)(int row, int col) = (void*) 0x19980; // ok
void *progress_callback = (void*) 0xA6C;//ok
void (*reset)()= (void*)0; // ok
Works fine on emulator